Tag Archives: halo

Halo: The Master Chief Collection getting free next-gen upgrade to 4K 120 FPS

The backwards compatibility work at Xbox keeps getting better. Microsoft has just announced that Halo: The Master Chief Collection will be getting a free next-gen update to take advantage of the capabilities of the Xbox Series S and X. The upgrade will roll out November 17th, just one week after the launch of the Series S and X.

Among the highlights of the update, Microsoft confirmed that the title will be optimized to play at 120 FPS on both Xbox Series X and S for both multiplayer and the single-play campaigns. The Series X version will also be optimized to render at 4K while still achieving the 120 FPS benchmark. Other highlights include improved split-screen functionality, FOV sliders, and cross-gen play.

This announcement stands as a testament to Microsoft’s dedication to the backwards compatibility program. After an embarrassing launch back in 2014, the company has been steadily working to improve to title which has since seen vast improvements across the board including reduced bugs and online lag while continuous work has also been done to improve the multiplayer portions of each game.

The next-gen upgrade for Halo: The Master Chief Collection will be free to anyone who has already purchased the game or for anyone who downloads it through a paid Game Pass subscription.

Halo Infinite dev shuts down rumor about splitting up campaign and multiplayer

A recent report claiming to offer some inside information regarding the development of Halo Infinite kicked the rumor mill into high gear. More specifically, there is a rumor stemming from this report that due to some of the issues going on behind the scenes, Microsoft was considering the idea of splitting up Halo Infinite’s campaign and multiplayer components and releasing them separately.

Halo’s community director, Brian Jarrard, took to Reddit to address this rumor:

“[The] unsubstantiated ‘report’ in late July was 100% false and no such plan or discussion had ever happened. Campaign was never going to ship without MP, period,” Jarrard said. “More recently, as it became clear that the project needed more time, part of that assessment did entail trying to see if perhaps just MP could launch as planned but was deemed a non-starter. So even if that would’ve been the outcome, it’s the opposite of what was reported in late July.”

Jarrard said he doesn’t normally comment on rumors, but since he was being “personally implicated” he decided to weigh in.

“People can, and will, make up whatever stories they want but I have to draw the line at being personally implicated as being dishonest with the community,” Jarrard said. “I may not always be allowed to say what I want to say (for example I’m probably not allowed to really get into a point by point response to this article), but I will always speak the truth.”

Halo Infinite is set to release on an unspecified date in 2021 for Xbox Series X, Xbox One, and PC with the multiplayer portion of the game being free-to-play.